Sonic & Sega All-Stars Racing
The flaming core of Thunder Deck.
Sonic & SEGA All-Stars Racing
This course is rather long, containing many flat stretches of road with very few obstacles. The stretches mean that weapons have limited success in finding their targets, so player must focus on racing as quickly as possible through these areas. Around the course's halfway point, there is a flaming core and a platform that extends to the left and right around it. The player can drift around those platforms and probably come out with a helpful boost, but there is also a helpful shortcut. If the player heads straight toward the core with enough speed, he/she will be launched across the gap and through the flaming core unharmed.
For Final Fortress-located tracks, such as Thunder Deck, these are the following tracks selectable for the course:
|Dragon Cup||Ocean View + Samba Studios + Carrier Zone + Dragon Canyon|
|Rogue Cup||Temple Trouble + Galactic Parade + Seasonal Shrines + Rogues' Landing|
|Emerald Cup||Dream Valley + Chilly Castle + Graffiti City + Sanctuary Falls|
|Arcade Cup||Graveyard Gig + Adder's Lair + Burning Depths + Race of Ages|
|Classic Cup||Sunshine Tour + Shibuya Downtown + Roulette Road + Egg Hangar|
|Bonus Edition||OutRun Bay|