Fandom

Sonic News Network

Time Over

12,275pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

You may be looking for Game Over.
The most known place to get Time Over

The player loses a life due to Time Over in the closed barrel room of Carnival Night Act 2 in Sonic the Hedgehog 3.

Time Over (aka Time Up) refers to a moment in the video games, when the player's time has exceeded the time limit in the zone. Time Over is also involved in Sonic the Hedgehog games, as similar to Game Over, words "Time Over" come to screen, when this moment happens.

Description

In the early main installments for Sega Genesis, the time part at the main HUD on left upper corner starts to flashing after passing 9 minutes (9 minutes 40 seconds for Sonic the Hedgehog 4). When the timer runs out to 10 minutes (even through it stops at 9 minutes 59 seconds), the player loses a life due to running out of time. After this the player starts out from the latest Star Point, resetting the timer as well. However if the player has lost all lives, the Game Over will pop out after Time Over.

In the two-player mode of Sonic the Hedgehog 2, if one of the players reaches the Signpost first, the other player also needs to reach to the signpost within 61 seconds. When 12 seconds are remaining, the drowning music starts playing at background until if the player runs out of time, then the Time Over appears. In Master System and Game Gear games, the time limit is also existent, while also in 8-bit version of Sonic the Hedgehog, Sonic Chaos and Sonic the Hedgehog Triple Trouble, Special Stages also have certain time limit as well. The timer however counts backwards to the zero, as the player will be then transported out the Special Stage. Games such as Sonic Advance and Sonic the Hedgehog 4 also features Time Over like in earlier games. Sonic Rush and Sonic Rush Adventure have Time Over as well but they can be disabled in 'Options' but in this case during a stage, the time on the HUD will still flash red when it reaches 9 minutes and the timer stops on 9 min 59 sec but the player does not lose a life.

Since Sonic Adventure, the Time Over have become non-existent in 3D games, although there are small exceptions. In Sonic Adventure DX: Director's Cut, the player has to complete some of the missions which involve the time limit. If the player fails the mission, he/she has to try the mission again. Apparently Sonic Adventure 2 features action stages like Security Hall, where Rouge the Bat has to find Chaos Emeralds in five minutes before the Prison Island blows up. In Sonic Generations, there are some challenges which involve the time limit as well.

Sonic Lost World features the time limit on normal Zones of the game. On the Wii U/PC version, the timer will count down to zero instead of the standard timer. The stopwatch timer has been kept in Nintendo 3DS version of the game, similar to normal Sonic games. Getting a Time Over on the Nintendo 3DS version will cause the words "Time's Up" to appear, resetting the timer back to its full amount, depending on the Zone. When the player completes the stage if he/she got a Time Over, the best record for the player's time will not be written, as it will be blank.

Trivia

  • In Sonic the Hedgehog CD, if the player waits three minutes at one stand, Sonic is then heard saying "I'm outta here!" and then jumps off of the screen and the player receives an instant Game Over.
  • Similarly, if the player waits one minute without doing anything in Knuckles' Chaotix, Metal Sonic arrives, starts loading and perform the V. Maximum Overdrive or Plasma Pulse Attack into playable characters, which is able to hurt them and lose Combi partner.
  • The most well known place to get a Time Over by many fans, is the closed barrel room of Carnival Night Act 2 in Sonic the Hedgehog 3, due to the confusion of the barrel's controlling.
  • In the manual of Sonic Unleashed (Xbox 360/PS3 version), it is incorrectly stated that there is a time limit for day stages (10 minutes like the previous Sonic games) where it has been proven false.

Also on Fandom

Random Wiki