Turtloid
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| Turtloid | |
|---|---|
![]() Turtloid in Sonic the Hedgehog 4. | |
| Appearances | |
| First appearance | |
| Game appearances |
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| Appearances in other media | |
| Biographical overview | |
| Creator | |
| Physical description | |
| Species | |
| Color scheme |
Green, Yellow, Orange, Grey |
| Eyes |
White eyes with black pupils. |
| Alignment and character traits | |
| Alignment |
Evil |
| Skills, abilities and powers | |
| Skills |
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Turtloid (ドースン Dawson?), also known as Dorigame (ドリガメ), is a turtle-type badnik created by Doctor Robotnik. Turtloid makes debut in Sonic the Hedgehog 2, where it is based on two separated badniks: bigger one, that is able to hover in the air and shoot small projectiles from it mouth, and the smaller one, which is able to ride the bigger one above.
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Game Appearances
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Sonic the Hedgehog 2
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First appearing in Sonic the Hedgehog 2, Turtloid badniks are sent to air strike at Sky Chase Zone. These larger badniks move slowly forward in the air and shoot small sparkling projectiles once from their mouth, that move little faster to the linear way. Smaller Turtloid badniks are seen doing nothing, but control the larger one above it.
The larger Turtloid badniks cannot be destroyed, but it becomes harmless once the small Turtloid is gone. After the small Turtloid is destroyed, the player can jump onto the Turtloid's shell from the wings of Sonic's biplane Tornado.
Tails' Skypatrol
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In Tails Skypatrol, there is turtle enemy called Dorigame, which bear heavy resemblance to smaller Turtloid badniks with different patterns. These enemies would possibly serve for game's main villain Witchcart and do not contain animals inside of them at all. These enemies are featured at RailCanyon Area, MetalIsland Area and DarkCastle Area, and are seen trotting along the ground and toss projectiles at low-flying mascots. These enemies are worth 1,000 points, while their projectiles give 200 points a piece.
Sonic Rivals
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Turtloid makes small appearance as a collectible card in Sonic Rivals.
Sonic the Hedgehog 4
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Turtloid badniks make return appearance in Sonic the Hedgehog 4, where these badniks are featured at at first and second acts of Sky Fortress Zone. Like in Sonic the Hedgehog 2, these badniks have same attack pattern but new, upgraded design. They are guarding the Metal Carrier ride by Metal Sonic in the first act, while in second act, these badniks are seen floating on lonely at Sky Fortress Zone. The player can used Homing Attack to hit smaller Turtloid badniks easily and stepping above on bigger one, makes it to panic.
Sonic 4 Website info
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- A Turtle type Badnik last seen in "SKY CHASE ZONE" in "Sonic 2". It serves as a guardian of Metal Sonic's weapon unit "Metal Carrier."
Description
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Lisännyt SonictoastPhysical Appearance
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Turtloid is in fact two robots, one large and one small, and hence its name, they are based on turtles. The larger, tired looking Turtloid flies by means of a grey jet engines on its backside. It also has grey metallic head with turtle nose and front legs. It got large, green shell with two small arrow sticker in both sides, while the shell is colored yellow below. The smaller turtle stands on its back, apparently piloting it while hanging on the pole being set larger one's shell. These smaller variations have mostly similar characteristics as larger ones, with exception being able to stand on two back feet and having more enthusiastic expression on its face.
Turtloid badnik's appearance in Sonic the Hedgehog 4 is more detailed and design differs by having more turtle-looking appearance and slightly larger jet engines. The above section of the larger Turtloid badniks have now straighter platform for smaller ones to hang on.
Abilities
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Turtloid will stay in place and wait for Sonic and Tails to approach. If the player is directly in front of it, the large robot will shoot fireballs at them from its mouth. This attack seems to be controlled by the small robot. If the small turtle is destroyed, Turtloid floats helplessly in the air as the screen side-scrolls, no longer posing any threat.
Appearances in Other Media
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Sonic the Comic
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Turtloid badniks have made only appearance in the original run of Fleetway's Sonic the Comic issue 20' story "Hill Top Terror", where they are standard flying units in Dr. Robotnik's badnik army and are being sent after Sonic and Tails above Hill Top Zone at the beginning of story. Despite the air strike, all Turtloid badniks got easily destroyed. In the comic, larger badniks are seen to shoot laser waves from their mouth rather than projectiles.
Archie Comics
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Turtloid badniks make small appearance in Archie's Sonic the Hedgehog issue #241 and issue 242. Instead of small Turtloid badniks, Doctor Eggman sends bigger Turtloid badniks to serve as flying mounts for Egg Swats for air strike against Team Fighters. Team Fighters destroyed easily Egg Swats and Turtloid badniks by Tails's Tornado, while Amy Rose utilized one larger Turtloid badnik to use it against Egg Swats as well.
Sonic the Hedgehog: The Movie
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Similar looking, small turtle badnik has be seen in Sonic the Hedgehog: The Movie, as one of two missiles of Robotnik's purple Eggmobile. While the rabbit missile manages to be success to hit Tornado, while Robotnik thinks the turtle missile being design failure due being slow moving in the air. In the ending of movie, it is still seen hovering in the air, while Robotnik threats to create new, stronger Metal Sonic with his CD copy including Sonic's copied abilities. Suddenly turtle badnik appears and catch the CD and exploded with it at the front of Robotnik's face.
Gallery
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Artwork
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Screenshots
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Trivia
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- Sky Chase in Sonic the Hedgehog Pocket Adventure is similar to samely named zone from Sonic the Hedgehog 2 as featuring most of same badniks such as Balkiry and Nebula. For no reasons whatsoever, Turtloid badniks are not seen in the zone.
