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Emerl's Ground Shot awakened. He creates numerous shock waves by going into an ultra fast spin to attack opponents.


— Info, Sonic Battle[1]

Ult. Grnd Shot is a move used by Emerl in Sonic Battle. In the game, it serves as Emerl's ultimate Ground Shot.

Description[]

The user curls into a ball and spins at incredible speed, creating three shock waves that travel forward to damage opponents as they jump backwards in spinball form from recoil. The move can also be aimed.

Unlike the wave itself, the Spin Dash portion at the very start of the attack, however, is not affected by the auto-block setting against any Shot attacks (and it only deals one hit), and the period which the user will rise up into the air from the recoil in spinball form can also deal a normal non-special hit.

Because of the nature of the hits independent of the projectile itself, it can be easy to K.O. an AI opponent or anyone unaware of the spin hitbox's early active frames when the Ichikoro Gauge happens to be full. Though if the opponent has managed to block the wave, auto-blocked or not, then it is possible for the user if they are too close to their opponent to have their spinball period get blocked by said opponent's guard.

Unlike the air version, during a certain period when the user is recovering from their recoil in midair, they are able to quickly perform any aerial maneuver, such as their air attack, air action or their currently-set-aerial skill/special, giving some options.

Ult. Grnd Shot can be obtained through Virtual Training. It is an enhanced version of Sonic's Sonic Wave. Unlike Sonic Wave however, Ult. Grnd Shot recovers faster (during the upwards spinball recoil) and without much wind-up time.

Skill statistics[]

No. 224
Skill Points ★ ★ ★ ★ ★ ★
Power
Speed

References[]

  1. Official in-game description

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