So, the new Sonic CD port finally came out. Unlike 1,2 3 and & Knuckles, It wasn't ported by Backbone Entertainment; but it was remade by a Sonic Fan itself, who knew what everyone wanted. So in the final game, new features were included: Playable Tails, S2 physics, S2 Spin Dash and a knew main menu. There were also gonna be 2 new levels; Desert Dazzle and boss fight Final Fever, but SEGA decided they didnt want to Change stuff from the original game.
What Im trying to tell you guys, is that porting classic games may improve them, and will allow new Sonic fans to expirience those games.
I found this page, where you can sign a petition for a Knuckles' Chaotix port on XBLA and PSN:
Some peple say K…Read more >
OK, so Generations in on its way, and we know SEGA is going to include levels from his classic days all the way to his modern days. Green Hill is the only level that will apear in both console and handheld versions. We also know that City Escape and Rooftop Run will be in the Console version; also Casino Night will be a handheld-only.
Let's imagine the game will have one level per main console Sonic game. Which Zones/Stages from Sonic 2 (Not counting Casino Night), CD, 3, & Knux, Adventure, Heroes, Shadow, 06, 4 and Colo(u)rs are your favourites/do you want to be incuded?
Mine are: Chemical Plant, Stardust Speedway, Icecap, Flying Battery, Speed Highway, Rail Canyon, Lethal Highway, Crisis City, Splash Hill and Asteroid Coaster
EDIT: Please l…Read more >