| This article's name is conjectural.|
Although this article is based on official information, the actual name of the article's subject is pure conjecture.
A Wall Jump Panel is a gimmick that is found in Sonic Generations. A wall jump panel is a black plate placed vertically on a wall. Its edges are outlined in red, and its sides have a pattern of orange arrows pointing away from the wall. Whenever Wall Jump Panel appears, it indicates places where Sonic the Hedgehog is able to Wall Jump.
It appears only in the side-scrolling sections in Act 2 for each stage. Wall Jump Panels are also utelized in Perfect Chaos boss fight, as it they are set on two dimensional section, where the player is able to do Wall Jump. This is also seen in one point of Egg Dragoon boss fight, where Eggman materializes two large walls from the machine to squash Sonic, During that time, the player has to do Wall Jump before Eggman manages get wall plates together, which happened to lose a life instantly.
- The only time Sonic is able to Wall Jump without a wall jump panel is a shortcut in the temple area section of Seaside Hill Act 2.
- This is the second time in a game that Sonic has been able to do a certain action in a certain area. (In Sonic Colors, Sonic can Quick Step and drift only in specified areas)