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Weapons Bed

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Weapons Bed
Weaponsbed
Appearances and Overview
First appearance

Sonic Adventure 2

Other appearances

Sonic Adventure 2: Battle

Location

Prison Island

Stage theme(s)

Coastal theme

Previous stage

Lost Colony

Next stage

Security Hall

Playable characters
(story mode)

Dr. Eggman

Level number

7

Number of acts

5

Enemies

G.U.N. enemies

Boss fight

Tails

Weapons Bed is the seventh Dark Story stage and one of Dr. Eggman's shooting stages in Sonic Adventure 2.

Overview

Dr. Eggman must run around the Carrier fleet that belongs to G.U.N, and destroy all the robots he finds, and cause as much havoc as possible as part of a planned three pronged assault to steal three Chaos Emeralds (as discussed in the cut-scene). Despite this being a shooting level, it bears a striking resemblance to Sonic's Metal Harbor level, due to the fact that both take place very close to each other (geographically and chronologically). Eggman's role in this particular mission is one of distraction, gaining the attention of the security forces of the military, to allow his accomplice Rouge the Bat to steal the Emeralds from the large security vault located within the G.U.N. compound undetected. As seen in some previous missions, bomber jets will swoop down and drop bombs in your direction periodically. There are many GUN Hunters here, but they are dormant. Players should be careful of the Hawk G.U.N. series, as many will attempt to ambush or strike when least expected.

Upgrade

Eggman's Large Cannon is located here, allowing him to break steel containers.

Trivia

  • This stage bears a very strong resemblence to Sonic's Metal Harbor.

Music

Sonic Adventure 2 Battle Music - Weapons Bed(01:48)


Video

Sonic Adventure 2 - Weapons Bed(03:36)


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