Weapons Bed
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Sonic Adventure 2
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| Weapons Bed | |
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| First appearance | |
| Other appearances | |
| Location | |
| Previous stage | |
| Next stage | |
| Playable characters (story mode) | |
| Number of acts |
5 |
| Enemies |
G.U.N. enemies |
| Boss fight | |
Weapons Bed is the seventh Dark Story stage and one of Dr. Eggman's shooting stages in Sonic Adventure 2.
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Overview
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Dr. Eggman must run around the Carrier fleet that belongs to G.U.N, and destroy all the robots he finds, and cause as much havoc as possible as part of a planned three pronged assault to steal three Chaos Emeralds (as discussed in the cut-scene). Despite this being a shooting level, it bears a striking resemblance to Sonic's Metal Harbor level, due to the fact that both take place very close to each other (geographically and chronologically). Eggman's role in this particular mission is one of distraction, gaining the attention of the security forces of the military, to allow his accomplice Rouge the Bat to steal the Emeralds from the large security vault located within the G.U.N. compound undetected. As seen in some previous missions, bomber jets will swoop down and drop bombs in your direction periodically. There are many GUN Hunters here, but they are dormant.
Upgrade
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Eggman's Large Cannon is located here, allowing him to break steel containers.
Trivia
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This stage bears a very strong resemblence to Sonic's Metal Harbor.
Music
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Added by Sonicblurt
Video
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Added by Sonicblurt