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White Wisp

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White Wisp
Colours BsicPose Wisps
A group of White Wisps.
First appearance

Sonic Colors

in other media

Archie Comics

Biographical overview
Physical description



Light blue, white


Dark Pink

Alignment and character traits


Powers and abilities

The White Wisps (ホワイトウィスプ Howaito Uisupu?) is a type of Wisp which first appeared in both the Wii and Nintendo DS version of Sonic Colors, and are the most common breed of Wisps. They allow Sonic to perform the Boost.

A noticeable member of the White Wisps is Yacker, who serve as the Wisps' ambassador.


The White Wisps basic shape are that of a sphere with three tentacles, two of which are used as arms. They have one pink eye in the center of their heads, and two very alien-like antennae on top of their heads. Some members of the White Wisp can also have hair, such as Yacker, who has a blue hair-like curl on his head between his antennae.

Game appearances

Sonic Colors

The White Wisps made their first appearance in both versions of Sonic Colors. When their homeworld was move to Earth by Dr. Eggman to create his interstellar amusement park, the White Wisps and the rest of their race were threatened to be enslaved by Eggman, who wanted their Hyper-go-on to control the mind of everyone on Earth using a weapon. Fortunately, the White Wisps and the rest of their race were all freed thanks to Sonic the Hedgehog. After Dr. Eggman's Incredible Interstellar Amusement Park imploded into a black hole, the White Wisps worked together with the rest of their race in stopping the black hole and succeeded, before returning with their homeworlds to their original place in the universe.

The White Wisps appear in all Areas on both the Wii and Nintendo DS version of the game.

Sonic Generations

The White Wisps made a few cameos in the console/PC version of Sonic Generations, where they appeared in the background of Planet Wisp and during the ending credits.

Sonic Lost World

The White Wisps made an appearance in the Wii U version of Sonic Lost World. In the game, they can teleport Sonic to the next closest checkpoint.

Mario & Sonic at the Sochi 2014 Olympic Winter Games

The White Wisps made an appearance in the Mario & Sonic at the Sochi 2014 Olympic Winter Games during the Dream Event, Sonic's Figure Skating Spectacular. At the beginning of the even, Yacker appears and asks the four participating characters to free his friends and defeat Rotatatron. Once Rotatatron is defeated, Yacker and a large amount of White Wisps join the characters to celebrate the victory, where they will mimic the characters' movements as the player(s) continue with the event.

Sonic Runners


White Wisps are a very peaceful, sociable and friendly breed of Wisps. They enjoy talking and playing.[1]

Powers and abilities

As Wisps, the White Wisps are able to levitate in midair at will, which serve as their main method for movement.

The White Wisps are able to generate and store their own unique variant of a powerful energy known as Hyper-go-on inside their own bodies, which is their life source. It is unclear to what extent they can use their own Hyper-go-on, through they have been shown being able to use it to revert Nega-Wisps back to normal, carry objects through levitation, teleport objects and restrain black holes made of Hyper-go-on.

The White Wisps are able to pass on a fraction of their Hyper-go-on to other beings by phasing into their body, which allows them to use the Boost to pass through enemies as a living projectile and move at higher speeds.

Apperances in other media

Archie Comics


A White Wisp (Yacker) in the Archie Comics.

The White Wisps made an appearance in the Archie Comics' adaption of Sonic Colors, in Sonic the Hedgehog #219, though the only member of them shown was Yacker.

In the comics, Yacker and a few other White Wisps were chased by Orbot, Cubot and a pack of Egg Pawns, until he and some other Wisps were saved by Sonic. After Sonic destroyed the Egg Pawns and made Orbot and Cubot run away, Yacker tried to tell Sonic and Tails about Eggman's plans with his race in his native tongue. Fortunately, Tails was able to translate Yacker's language with his hand-held (after an awkward mistranslation), and they understood his message. Yacker then joined Sonic, Tails and some other Wisps, as Sonic ventured out to save the Wisp race from Eggman.


  • Unlike most other Wisps, which only served to harvest Hyper-go-on from, the White Wisps were also used to power Eggman's robots, much like the Animal friends for the early generation of Badniks, seen as how Sonic is able to obtain White Wisps from enemies by destroying enemies in gameplay.
  • The White Wisp is the only Wisp not to have a jingle when its Color Power (the Sonic Boost) is used. Instead, the pitch of the level music is raised and hollowed, as if it is speeding up.
  • The White Wisp is the first Wisp to be encountered in Sonic Colors, only a few seconds into the first level.
  • In the Nega-Wisp Armor battle (Wii version), the Nega-Wisp Armor seems to suck up only White Wisps.
  • This is one of the four Wisps to appear in Sonic Colors, Sonic Generations and Sonic Lost World, the others being the Cyan Wisp, the Orange Wisp and the Red Wisp.






  1. Sonic Colors (Wii) Instruction Booklet, pg. 11

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