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Sonic Adventure 2
White Jungle

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White Jungle is the ninth stage in the Dark Story in Sonic Adventure 2. The player controls Shadow. The distress call from Rouge is a little upsetting. She needs help, Shadow, is her only chance. As Shadow has visions of Maria, Shadow realizes that he can’t let her down.


After placing Eggman’s bomb and setting the timer for ten minutes, Shadow listens to Rouge speaking of being locked inside Security Hall with the Chaos Emeralds after destroying R-1/A FLYING DOG and was too humiliated to find a way out. After Shadow parallels Maria and Rouge, he can’t help but want to save her. He cuts through the jungle at high speed regardless of his wish to destroy everything and everyone.


White Jungle seems cold, and is full of mist in the air, while the theme song "Rhythm And Balance" is heard during the whole level. Rain was also added in the Sonic Adventure 2: Battle. The White Jungle is filled with a lot of Bungie Vines and other type of vines, especially the swinging ones. The jungle also have trails of Rings and Weights, and there are many platforms detached from each other.

Mission guide

Collect 100 Rings

There are plenty of Rings in this stage, but collecting a hundred Rings in under a minute and half can be a little tight. There are, however, some Item Boxes that can expedite the process.

Find the Lost Chao

Use the Spring next to the second Chao Container to bounce up to the level above it. Once there, rather than taking the vine in front of Shadow, turn toward the camera and run until Shadow comes to an Ancient Ruin in a dead end. Play the Mystic Melody atop the ruin to make a series of platforms appear. Jump across these platforms, and Shadow will to a floating enemy with another platform behind him. Perform a Homing Attack to reach that platform, and grab then the vine there to go for a little ride. The player will then end up facing a large gap with a platform on the other side and a single floating enemy in front of Shadow. Wait for the enemy's force field to dissipate, then destroy it using a Homing Attack. Another enemy will then immediately appears behind it. Destroy this enemy with a Homing Attack and continue this patter until Shadow reaches the platform with the lost Chao.

Reach The Goal Within 3:00

If the player Light Speed Dashes whenever possible, hit every Dash Panel and avoid any unnecessary stops, completing this stage in under three minutes should be fairly easy.

Clear Hard Mode

  • The Spring at the end of the first half-pipe has been moved to a platform floating in the air.
  • Some other Springs have been erased from the stage too.
  • The row of Rings atop the platform that leads to the Air Shoes' secret room has been removed.

Big the Cat sightings

Contrary to every stage except Cannon's Core, Big has two cameo appearances in this stage, both in normal and Hard Modes:

  • After the third Point Marker, and while utilizing the last Vine, Big can be seen laying down and taking a rest on a tree branch to the right.
  • On the Goal Ring's platform, stand on the northern edge near the water. From there, Big can be seen sitting on a tree to the left.

Chao Container locations

  • After the first Point Marker, the first Chao Container can be found past the wooden structures on the left of the tree trunk. There, it sits on the first platform.
  • On the path that comes after where the Gold Beetle appears, continue past the giant failing Weight, and Somersault under the fence. The second Chao Container can then be found just ahead.
  • After the third Point Marker, after launching from two consecutive Bungie Vines, hold back on the control stick to avoid grabbing a third vine. Instead, walk forward, Somersault under the fence to the left, and look behind the grassy platform to find the final Chao Container.


Level Up Item

The Level Up Item in this level is the Air Shoes which enables Shadow to perform the Light Speed Dash. It is required to beat the game.

In other media

Archie Comics

Main article: White Jungle (Archie)


  • White Jungle is the alternative for Green Forest in the Hero Storyline.
  • The player cannot get a perfect ring count on White Jungle without cheating because of the leftover area rings being counted in the total score.
  • White Jungle has no Grind Rails.
  • In 2P Battle mode, White Jungle ends at the part of the stage where the player gets the Air Shoes. Even then much of the stage after that remains in the 2P version, with the section after the removed trail of rings being clearly visible.


Name Artist Length Music Track
Rhythm And Balance ...for White Jungle Everett Bradley, Fumie Kumatani 2:28
Rhythm and balance


Sonic Adventure 2 (PS3) White Jungle Mission 1 A Rank02:35

Sonic Adventure 2 (PS3) White Jungle Mission 1 A Rank

Sonic Adventure 2 (PS3) White Jungle Mission 2 A Rank01:15

Sonic Adventure 2 (PS3) White Jungle Mission 2 A Rank

Sonic Adventure 2 (PS3) White Jungle Mission 3 A Rank02:29

Sonic Adventure 2 (PS3) White Jungle Mission 3 A Rank

Sonic Adventure 2 (PS3) White Jungle Mission 4 A Rank02:53

Sonic Adventure 2 (PS3) White Jungle Mission 4 A Rank

Sonic Adventure 2 (PS3) White Jungle Mission 5 A Rank03:18

Sonic Adventure 2 (PS3) White Jungle Mission 5 A Rank

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