Kinect is a motion sensor created by Microsoft for the Xbox 360 and was released late 2010. Kinect was released to compete with the Nintendo Wii's motion controls and Sony PlayStation 3's PlayStation Move. Sonic Free Riders was released exclusively for the Kinect and so far the only Sonic game to use the Kinect.
- Sonic the Hedgehog (2006)
- Sega Superstars Tennis
- Sonic Unleashed
- Sonic Generations
- Sonic & SEGA All-Stars Racing
- Sonic's Ultimate Genesis Collection
- Sonic Free Riders
- Dreamcast Collection
- Sonic & All-Stars Racing Transformed
- Silver the Hedgehog
- Princess Elise
- Mephiles the Dark
- Sonic the Werehog
- Professor Pickle
- Dark Gaia
- Time Eater
Box Art GalleryEdit
Xbox Live ArcadeEdit
The Xbox 360 also has its integrated Xbox Live, an online service created and operated by Microsoft. Xbox Live allows for online multiplayer gaming and connectivity with the Xbox Live Marketplace, an online digital distribution network. Here, in the Marketplace, players can download game demos and Xbox Live Arcade (XBLA) games. Amongst these games are a number of classic Sonic titles:
- Sonic the Hedgehog (16-bit) 
- Sonic the Hedgehog 2 
- Sonic the Hedgehog 3 
- Sonic & Knuckles 
- Sonic Adventure 
- Sonic the Hedgehog 4: Episode I
- Sonic CD
- Sonic the Hedgehog 4: Episode II
- Sonic the Hedgehog 4: Episode Metal
- Sonic Adventure 2 
- Sonic the Fighters
XBLA Box Art GalleryEdit
Backward compatibility with the XboxEdit
With all the 7th-gen consoles with a new design (PS3 Slim/PS3 Super Slim/Xbox 360 S/Wii Family Edition/Wii Mini), the Xbox 360 S is the only redesigned 7th-gen console to still have backward compatibility with its predecessor, Xbox; therefore all the Sonic games released for the Xbox (Sonic Heroes, Sonic Mega Collection Plus, Shadow the Hedgehog and Sonic Riders) will work when the game disc is inserted into the Xbox 360 console (PAL version of Sonic Heroes won't work with 50 Htz setting) but all versions don't have a widescreen setting and each game have some issues and glitches listed below:
Sonic Heroes: Text is not sharp and has some graphical errors on it (lines under or through letters). The stage title screens have lines through them. All movies run at around 15 frames per second but is in sync with the audio. On the opening movie the song has to repeat sections in order to stay in sync. During gameplay button prompts are not sharp. On the title screen the logo still has aliasing issues. In the credits, the cutscenes shown actually play without the subtitles while it's meant to be muted. Despite that white button is mapped to LB and black button is mapped to RB, either of those bumpers will activate Team Blast.
Sonic Mega Collection Plus: Sound glitches in PAL version when playing Sonic the Hedgehog, may occur in other games.
Shadow the Hedgehog: Intro and CGI cutscenes will lag after starting. Some sound effects are muffled. Small framerate issues when large amounts of gunfire and enemies are on screen. Freezes occasionally during cutscenes and gameplay.
Sonic Riders: Cinematic cutscenes have grey cylinder guides under characters, Metal City level has loading problems as you can see the stage progress as you go.
- In Holiday 2008, SEGA Superstars Tennis (along with Xbox Live Arcade Compilation Disc which came with all Xbox 360 Arcade systems until late 2009) was bundled with Xbox 360 Arcade systems.
- Of all the characters introduced on this video game console, the only two that has managed to get to another game are Silver the Hedgehog and Orbot.
- ↑ http://www.xbox.com/en-US/games/s/sonicxboxlivearcade/default.htm
- ↑ http://www.xbox.com/en-US/games/s/sonic2xboxlivearcade/
- ↑ http://www.xbox.com/en-US/games/s/sonicth3xboxlivearcade/
- ↑ http://www.xbox.com/en-US/games/s/sonicknucklesxbla/
- ↑ SEGA Europe Blog | Dreamcast Games To Make Digital Return
- ↑ http://marketplace.xbox.com/en-US/Product/Sonic-Adventure-2/66acd000-77fe-1000-9115-d80258411202?cid=search